The Company, in its sole and absolute discretion, reserves the right to cancel or declare a bet void or suspend a customer without prior notification, under any of the following circumstances:
• The bet details are incomplete or erroneous;
• The bet placed is in excess of the limits allowed by the rules;
• The bet has been placed in contravention of the rules;
• Human errors in typing or transmission resulting to the use of an incorrect gaming data or odds;
• If and when there appears to be an abnormal or irregular use of the gaming platform or there appears to have an excessively high number of losses or winnings.
• Waiting/Processing: Bets placed on Live Products will be considered under "Waiting"/"Processing" status pending acceptance or rejection.
• Reject/Unsuccessful: Bets placed on Live Products under “Waiting”/“Processing” status that are not accepted due to the factors as set out in the betting rules for a specific event will be considered under ''Reject''/“Unsuccessful” Status. Stakes of bets under “Reject”/“Unsuccessful” status will be returned.
• Running: Bets placed on pre-match and in-play match that are accepted will be under "Running" status.
• Void: Bets placed which were erroneously accepted due to factors as set out in the betting rules for a specific event will be considered under ''Void'' Status. Running bets may be voided on pre-match, in-play match and even after a match is ended. Stakes of bets under "Void" status will be returned.
• Refund: Accepted bets will be considered under ''Refund'' status if the match or matches are cancelled, postponed, interrupted or delayed. Stakes of bets under "Refund" status will be returned.
• Abnormal Bet: An Accepted bet which is considered as ''Abnormal Bet'' will be voided. The Company reserves the right to determine what bets are "Abnormal Bet". Abnormal Bet shall be considered as void regardless of the outcome on pre-match, in-play match and even after a match is ended.
If there are two or more winners, or a "Dead Heat" is declared in any Outright Market then the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.
This is an example for customer inquiry on what if this ENGLISH PREMIER LEAGUE - Top Goalscorer have 2 top goalscorer, how company calculate on the payout.
The payout will be: stake/winner x(odds-1) = Payout (If top goalscorer have more than 2 person = stake/ (number of person)
For example:
ENGLISH PREMIER LEAGUE - Top Goalscorer
Dimitar Berbatov 1.40
Carlos Tevez 3.50
IF i placed bet 100 at Dimitar Berbatovwith odds 1.40.
If top goalscorer have 2 person.
my payout will be: = Stake 100/2 x (Odds - 1) = 20
IF i placed bet 100 at Carlos Tevez with odds 3.50
If top goalscorer have 2 person.
my payout will be:= Stake 100/2 x (Odds - 1) = 125
Corner 1st Half 3-Way Handicap means settlement will be at the odds displayed using the actual corners in the first half of a match adjusted for the handicap.
Home (-1): Home Team must win at least two corners or above.
Draw (+1): Home Team win exactly by one corner.
Away (+1): Away Team win or draw.
The following betting options are available:
• Miss – means the penalty shot is a miss.
• Score – means the penalty shot is a goal.
Means betting on any one of the three possible outcomes in the penalty shootout.
1 refers to the first team (usually Home team), X refers to the game resulting in a draw or tie, and 2 refers to the second team (usually Away team)
The following betting options are available:
• Both = Both teams will score.
• One = Either team will score.
• Neither = Both team will not score.
For example,
15th Minute OU
00:00–15:00 OU: Total number of points to be scored from 00:00 till 15:00 All bets must be place on or before the end of the 15th minute.
30th Minute OU
15:01–30:00 OU: Total number of points to be scored from 15:01 till 30:00 All bets must be place on or before the end of the 30th minute.
45th Minute OU
30:01- 45:00 OU: Total number of points to be scored from 30:01 - 45:00. All bets must be place on or before the end of the 45th minute.
60th Minute OU
45:01–60:00 OU: Total number of points to be scored from 45:01 till 60:00 All bets must be place on or before the end of the 60th minute.
75th Minute OU
60:01–75:00 OU: Total number of points to be scored from 60:01 till 75:00 All bets must be place on or before the end of the 75th minute.
90th Minute OU
75:01- 90:00 OU: Total number of points to be scored from 75:01 till 90:00. All bets must be placed on or before the end of the 90th minute.
The option available for this bet type are:
• Home
• Away
For scores that go beyond the range provided, the maximum winning or losing odds shall be used to calculate the payout or losing amount.
Score Box Handicap Example:
English Premier League Liverpool (Home) vs. Chelsea (Away)
Win Score | 2 | 1 | Draw | -1 | -2 |
---|---|---|---|---|---|
Home | 4.13 | 1.40 | 0.00 | -2.01 | -5.92 |
Away | -5.11 | -1.73 | 0.00 | 1.62 | 4.80 |
If the player bet choice is Home team with $ 100 bet placed, result of match and resulting return are as follow:
If the result of the match is 0-0, or any score which resulted the match to be a draw match, Player winning odds is 0, winning is $ 100 x 0 = $ 0
If the result of the match is 1-0, Home team win by 1 goal, Player winning odds is 1.40, winning is $ 100 x 1.40 = $ 140
If the result of the match is 2-0, Home team win by 2 goals, Player winning odds is 4.13, winning is $ 100 x 4.13 = $ 413
If the result of the match is 3-0, Home team win by 3 goals, Player winning odds is 4.13, winning is $ 100 x 4.13 = $ 413 (Reference for item 2.2.23.3.3)
If the result of the match is 0-1, Away team win by 1 goal, Player losing odds is -2.01, losing is $ 100 x -2.01 = - $ 201
If the result of the match is 0-2, Away team win by 2 goals, Player losing odds is -5.92, losing is $ 100 x -5.92 = - $ 592
If the result of the match is 0-3, Away team win by 3 goals, Player losing odds is -5.92, losing is $ 100 x -5.92 = - $ 592 (Reference for item 2.2.23.3.3)
If the player bet choice is Away team with $ 100 bet place, result of match and resulting return as follow:
If the result of the match is 0-0, tie between both Home and Away team, Player winning odds is 0, winning is $ 100 x 0 = $ 0
If the result of the match is 0-1, Away team win by 1 goal, Player winning odds is 1.62, winning is $ 100 x 1.62 = $ 162
If the result of the match is 0-2, Away team win by 2 goals, Player winning odds is 4.80, winning is $ 100 x 4.80 = $ 480
If the result of the match is 0-3, Away team win by 3 goals, Player winning odds is 4.80, winning is $ 100 x 4.80 = $ 480 (Reference for item 2.2.23.3.3)
If the result of the match is 1-0, Home team win by 1 goal, Player losing odds is -1.73, losing is $ 100 x -1.73 = - $ 173
If the result of the match is 2-0, Home team win by 2 goals, Player losing odds is -5.11, losing is $ 100 x -5.11 = - $ 511
If the result of the match is 3-0, Home team win by 3 goals, Player losing odds is -5.11, losing is $ 100 x -5.11 = - $ 511 (Reference for item 2.2.23.3.3)
The option available for this bet type are:
• Equal/Over
• Equal/Under
For scores that go beyond the range provided, the maximum winning or losing odds shall be used to calculate the payout or losing amount.
Score Box Over/Under Example:
English Premier League Liverpool (Home) vs. Chelsea (Away)
Total Goals | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Equal / Over |
-4.27 | -1.68 | 0.96 | 2.53 | 6.42 |
Equal / Under |
4.05 | 1.60 | -1.06 | -2.66 | -6.76 |
If the player bet choice is Over with $ 100 bet place, result of match and resulting return as follow:
If the number of goals scored at the end of regular time is 0 goal, Player losing odds is -4.27, losing is $ 100 x -4.27 = - $ 427 (Reference for item 2.2.23.4.3)
If the number of goals scored at the end of regular time is 1 goal, Player losing odds is -4.27, losing is $ 100 x -4.27 = - $ 427
If the number of goals scored at the end of regular time are 2 goals, Player losing odds is -1.68, losing is $ 100 x -1.68 = - $ 168
If the number of goals scored at the end of regular time are 3 goals, Player winning odds is 0.96, winning is $ 100 x 0.96 = $ 96
If the number of goals scored at the end of regular time are 4 goals, Player winning odds is 2.53, winning is $ 100 x 2.53 = $ 253
If the number of goals scored at the end of regular time are 5 goals, Player winning odds is 6.42, winning is $ 100 x 6.42 = $ 642
If the number of goals scored at the end of regular time are 6 goals, Player winning odds is 6.42, winning is $ 100 x 6.42 = $ 642 (Reference for item 2.2.23.4.3)
Injury time means the extra playing time added on to compensate for time spent attending to injured players during the match. The injury time awarded at end of 2nd half, as follows:
None
1 minute
2 minutes
3 minutes
4+ minutes
The following options are available:
1 or X - If the result is either a home or draw then bets on this option are winners.
X or 2 - If the result is either a draw or away then bets on this option are winners.
1 or 2 - If the result is either a home or away then bets on this option are winners
If a match is played at a neutral venue the team listed first is deemed the home team for betting purposes.
Both/One /Neither to score
Both= Both teams to score
One= Either team to score
Neither= Both team not to score
Predict whether your selection can score more goals than their opponent in each half.
For example :If your selection scores in the first half of a match and the match finishes 1-0, although the first half was won 1-0 , the score in the second 45 minutes was effectively 0-0 and therefore a draw. If this occurs, only the first half is considered to have been 'won' and therefore bets would be losers.
Example :
Man city 4 Swansea 4
Liverpool 4 Sunderland 1
Then Liverpool, Man city and Swansea are the winner.
If groups are level on scores, then Dead Heat rules apply.
Example:
GroupA
Poland-vs-Greece2-1=3Goals
Russia-vs-Czech3-2=5Goals
GroupATotal:8Goals
GroupBTotal:7Goals
GroupCTotal:7Goals
GroupDTotal:6Goals
Group A is the winner.
Means betting on a team's points at the end of the Group round which accurately matched the categories offered, "Under", "Inclusive" & "Over".
Example:
Total points of Team X is 5 points
If bet is:
Under 3 points – lose
Inclusive 3-4 points – lose
Over 4 points – win
Regional Winner means betting on the winner of the event or tournament from the region.
All results are taken when the official result is declared at the end of the tournament by the governing body.
*Home & Over – bet wins if home team wins and the total goals are above pre-designated line.
*Home & Under – bet wins if home team wins and the total goals are below pre-designated line.
*Away & Over – bet wins if away team wins and the total goals are above pre-designated line.
*Away & Under - bet wins if away team wins and the total goals are below pre-designated line.
*Draw & Over – bet wins if the match results in draw and the total goals are above pre-designated line.
*Draw & Under – bet wins if the match results in draw and the total goals are below pre-designated line.
For example:
Goals at 22.55 minute (23 min) + 34.35 (35 min) + 55.05 (56 min) = 114 minutes.
Unless otherwise stated, If a match is scheduled to be played on neutral ground (but is played on non neutral ground or vice versa) all bets considered valid.
In the event of a change of venue (home team plays away or vice versa), all bets on the match will be considered void. Bets will also be considered void if the home and away team names are wrongly stated in reverse.
Example:
Current Score: 1 - 0
Bet on "Team A" - 0.75 (1-0)
To win this bet, team A must win by 1 goal or more. “Current Score” must be excluded.
Predict the last digit value of total number of points scored in the respective Quarter, Halves (Overtime score included in 2nd Half) or Final score of the game.
Predict the combination of Handicap and Over Under. The option selected will be considered a winner if both Handicap and Over Under are individually considered winners.
Predict both the first half and second half result of the game. The following with respect to this Market shall mean: H refers to the first named team (usually the home team); X refers to a draw; A refers to the second named team (usually the away team). Overtime score included.
Predict the number of winning quarters of home and away teams in game.
Example:
Place bet Home 3 - Away 1 (3-1),
Quarter results:
• 1st Quarter - 20-15
• 2nd Quarter - 10-18
• 3rd Quarter - 25-20
• 4th Quarter - 29-28
Result: Home 3 - Away 1 (3-1)
Bet placed on (3-1) is the winning bet.
Predict the last digit value of total number of points scored in every Quarter is Odd or Even in the game.
Predict which Quarter will have the highest point scored in the game. If the scenario that the highest score is the same value in two Quarters or more, “Tie” will then become the winner bet.
Predict whether your selection can win in the game without conceding a Quarter of the game.
Predict the team that will either "Lose in Quarter 1 and Draw in Quarter 2" or "Draw in Quarter 1 and Lose in Quarter 2", but eventually will lead in the remaining quarters to take the win at the end of 4 Quarters.
Example:
Refer to the following table showing all combinations for betting on Home team to win:
Quarter 1 | Quarter 2 | Quarter 3 | Quarter 4 |
---|---|---|---|
Draw | Away | Home | Home |
Away | Draw | Home | Home |
Away | Home | Home | Home |
Away | Home | Draw | Home |
Away | Home | Home | Draw |
Predict two options for the result of the match at the end of each Quarter.
Predict both the Quarter 1 and Quarter 2 result in the game. The following with respect to this Market shall mean: H refers to the first named team (usually the home team); X refers to a draw; A refers to the second named team (usually the away team).
Predict both the Quarter 3 result and Quarter 4 result in the game. The following with respect to this Market shall mean: H refers to the first named team (usually the home team); X refers to a draw; A refers to the second named team (usually the away team).
Handicap betting on the difference number of quarters each team wins. A single quarter can have three possible results: Win, Draw and Lose. The final number will be calculated as the difference between the numbers of quarters Team A won minus the number of quarters Team B won.
Predict if the number of Quarter by Home or Away team wins is over or under the given reference (0.5, 1.5, 2.5, 3.5).
Predict the exact number of Quarters that will end in a draw in the match.
Predict the number of Quarter that will end in a draw in the match is over or under the given reference (0.5, 1.5, 2.5+).
Predict the Winner of the 2 Quarters given as reference. If none of the two teams won both quarters given as reference - one or the two Quarter ended in a draw, then the option considered a winner is AOS (Any other score).
Example:
Current Score: 9 - 5
Bet on "Team A" – 2.5 (9 – 5)
To win this bet, team A must win by 3 runs or more. “Current Score” must be excluded.
Example:
Current Score: 1 - 0
Bet on "Team A" - 0.75 (1-0)
To win this bet, team A must win by 1 goal or more. “Current Score” must be excluded.
3 Minute Rounds – The first half of the round or from the start of the round until 1 minute 29 seconds will be determined as UNDER. The second half of the round or 1 minute 30 seconds and beyond will be determined as OVER.
Example: For a bet on Over 7.5 Rounds, the fight must reach 1 minute and 30 seconds or beyond of Round 8 to be determined a winner.
2 Minute Rounds – The first half of the round or from the start of the round until 59 seconds will determined as UNDER. The second half of the round or 1 minute and beyond will be determined as OVER.
Example: For a bet on Over 7.5 Rounds, the fight must reach 1 minute or beyond of Round 8 to be deemed a winner.
5 Minute Rounds – The first half of the round or from the start of the round until 2 minutes 29 seconds will be determined as UNDER. The second half of the round or 2 minutes 30 seconds and beyond will be determined as OVER.
Example: For a bet on Over 7.5 Rounds, the fight must reach 2 minutes and 30 seconds or beyond of Round 8 to be deemed a winner.
If for any reason the number of rounds in a fight is changed, the placed bets on affected rounds will be void and refunded.
For Test Matches {0, 1, 2, 3, 4, 5, 6 & >6 runs};
For 50 Over games {<4, 4, 5, 6, 7, 8, 9, >9 runs};
For T20 games; {<6, 6, 7, 8, 9, 10, 11, >11 runs};
For T10 games; {<8, 8, 9, 1, 11, 12, 13, >13 runs}.
The over must be completed, or the innings ended, for bets to be considered valid. Extras and penalty runs will be included in the total if officially attributed to a particular delivery within that over.
a. Tournament Winner, Most Tournament Runs and Most Tournament Wicket Outright markets will be considered valid if an official tournament winner is declared. In the event of a tie Dead Heat Rules will apply.
b. Tournament Highest First Over Score, Highest Opening Partnership, Highest Over Score, Highest Innings Score and Highest Individual Score markets will be considered valid if an official tournament winner is declared.
c. Tournament Total Sixes, Fours, Wickets, Run Outs and Ducks markets are subject to adjustments. An official match result must be declared for Runs, Wickets etc accumulated during the match to count. If there is no official match result or “No Result” then Runs, Wickets etc accumulated during the match will be disregarded and the following figures will apply instead. Total Sixes = 10; Total Fours = 25; Total Wickets = 12; Total Run Outs = 1; Total Ducks = 1. Only Sixes and Fours scored off the bat count, Penalty Runs do not count.
Example:
Current Score: 1 - 0
Bet on "Team A" - 0.75 (1-0)
To win this bet, team A must win by 1 goal or more. “Current Score” must be excluded.
Additional markets may be offered (e.g Overtime included or Shootout Winner) and the terms of these markets will be clearly stated in the title.
*Note: Overtime will not be played during preliminary round group matches so ties are possible.
• Two teams/players will be paired for betting selection, teams/players belonging to different groups may also be paired for betting selection.
• If the two teams/players paired for betting selection qualify for the next stage, then all bets for both teams/players will be carried over to the succeeding stage.
• Bets will be considered as draw if the two teams/players are eliminated at the same stage.
Example:
Current Score: 1 - 0
Bet on "Team A" - 0.75 (1-0)
To win this bet, team A must win by 1 goal or more. “Current Score” must be excluded.
The betting timer shows the amount of time within which a player can place a bet. The betting timer will be displayed as a graphic in the current event, and the duration of the betting timer will be at the sole and exclusive determination of the Company. Any bet placed before the betting timer ends will be accepted and considered valid. A player will not be allowed to place bets after the expiration of the betting timer. Bets place after the expiration of the betting duration shall be deemed invalid or void.
Player acknowledges that while the Company uses best efforts to ensure the accuracy of the betting timer at all times, the betting timer may still be subject to disruptions, connection lags, and other technical issues. Any and all bets placed using the betting timer is entirely at the player’s own risk, and the Company shall have the final decision to accept or reject such bets.
The scorecard shows the results for every ball drawn from the machine and for every bet type in the scorecard. Each result displayed as a combination of numbers showing the ball number drawn and game round, separated by a comma.
Example: Result of “44,01234” means ball number “44” and the other number shows the game no. “01234”.
This feature is intended to be used as reference of Players only to help them determine possible result of the next draw based on the results of the previous draws.
The balls drawn from the ball machine are read by an automated scanner. The Company takes all reasonable steps and precautions with respect to the accuracy of the scanner. Notwithstanding such steps and precautions, you accept that the nature of the game is such that it is very fast-paced and reliant on the quick results produced by the automated scanner. Therefore, in the remote case of discrepancy between the ball number shown on streaming video and the ball number as read by the automated scanner, the Company reserves the right to rely on the automated scanner as the final result. You accept that the Company’s decision is final and binding in this regard.
All games results shall be settled after each ball is drawn.
You acknowledge that at the sole determination and discretion of the Company, the Company has the absolute right to change, cancel, suspend, remove, modify or restart any game, or refuse or cancel any wagers, by reason of fortuitous event, acts of war, natural disaster, power outage, human error or fault or negligence by Company employees in violation of the industry standards of work, software malfunction, and any other analogous event. The Company's decision is final and binding.
This game is played by betting on the numbers of the balls drawn from a bingo machine. The Company will provide real time odds on the random draw of balls. You may place your bets based on such odds, in a variety of bet types as explained below,
Players may place bets after the game starts and different odds will be given for every single ball drawn.
There are five (5) bet types available for running bet types:
After each ball is drawn, the Company will offer odds on whether the next ball drawn will be “odd” or “even” numbered. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.
After each ball is drawn, the Company will offer odds on whether the next ball drawn will be “Over” or “Under”. The player may place bets at any time after the game starts.
Ball numbers 1 to 37 are considered as “Under.”
Ball numbers 38 to 75 are considered as “Over.”
The game ends when a certain number of balls have been drawn, at the discretion of the Company.
After each ball is drawn, the Company will offer odds on whether the next ball drawn will be Over 37.5/Odd, Under 37.5/Odd, Over 37.5/Even and Under 37.5/Even. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company. Example 1: Ball number 30 was drawn therefore the “Next Under 37.5/Even” bet wins. Example 2: Ball number 47 was drawn therefore the “Next Over 37.5/Odd” bet wins.
After each ball is drawn, the Company will offer odds on whether the next ball drawn will be “Red” or “Blue”. The player may place bets at any time after the game starts.
This game is played by betting on a single number or on a group of numbers. The Company will offer odds before the 1st ball is drawn. Player may place bets at any time after the game starts.
The Player can also bet on more than one single number and more than one group of numbers.
Players can see the offered odds on single number placed beside each ball number. Players can bet in several groups of numbers:
These are the odds offered to bet on a group with 5 numbers which are arranged horizontally in a row. These are group of numbers labeled as:
Group 1-1 (numbers from 1-5), Group 1-2 (numbers from 6-10), Group 1-3 (numbers from 11-15), Group 1-4 (numbers from 16-20), Group 1-5 (numbers from 21-25), Group 1-6 (numbers from 26-30), Group 1-7 (numbers from 31-35), Group 1-8 (numbers from 36-40), Group 1-9 (numbers from 41-45), Group 1-10 (numbers from 46-50), Group 1-11 (numbers from 51-55), Group 1-12 (numbers from 56-60), Group 1-13 (numbers from 61-65), Group 1-14 (numbers from 66-70), and Group 1-15 (numbers from 71-75).
These are the odds offered to bet in a group with 15 numbers either in a row or in a column based on the layout.
These are the 15-numbers bet type which is located in a row, labeled as:
Group 2-1 (numbers from 1-15), Group 2-2 (numbers from 16-30), Group 2-3 (numbers from 31-45), Group 2-4 (numbers from 46-60), and Group 2-5 (numbers from 61-75).
Also, these are the 15-numbers bet type which is located in a column, labeled as:
Group 4-1 (numbers 1,6, 11, 16, 21, 26, 31, 36, 41, 46, 51, 56, 61, 66, 71), Group 4-2 (numbers 2, 7, 12, 17, 22, 27, 32, 37, 42, 47, 52, 57, 62, 67, 72), Group 4-3 (numbers 3, 8, 13, 18, 23, 28, 33, 38, 43, 48, 53, 58, 63, 68, 73), Group 4-4 (numbers 4, 9, 14, 19, 24, 29, 34, 39, 44, 49, 54, 59, 64, 69, 74), and Group 4-5 (numbers 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75).
These are the odds offered to bet on a group with 25 numbers. These are group of numbers labeled as:
Group 3-1 (numbers from 1-25), Group 3-2 (numbers from 26-50), and Group 3-3 (numbers from 51-75)
The Company will offer odds on the sum of five (5) drawn balls being a “Big” or “Small.”
• Big – the sum of five (5) drawn balls is greater than or equal to 53.
• Small – the sum of five (5) drawn balls is smaller than or equal to 52.
Example: The balls numbered 5, 8, 12, 17, and 20 are drawn, and the sum of the numbers of these balls is 62. 62 is greater than or equal to 53, therefore the “BIG” bet wins.
The Company will offer odds on the sum of five (5) drawn balls being an “Odd” or “Even."
• Odd – the sum of the five (5) drawn balls is an odd number.
• Even – the sum of the five (5) drawn balls is an even number.
Example: The balls numbered 1, 3, 5, 9, and 11 are drawn, and the sum of the numbers of these balls is 29. 29 is an odd number, therefore the “ODD” bet wins.
The Company will offer odds on the sum of five (5) drawn balls being “More Odd”, and “More Even”.
• More Odd - More than three (3) of five (5) drawn balls is an odd number.
• More Even - More than three (3) of five (5) drawn balls is an even number.
Example: The balls numbered 7, 9, 11, 14, and 18 are drawn, and 7, 9, 11 are the odd number, therefore the “MORE ODD” bet wins.
The Company will offer odds on the sum of five (5) drawn balls being “Big Odd”, “Big Even”, “Small Odd”, and “Small Even.”
• Big Odd - the sum of the 5 drawn balls is greater than or equal to 53 and the last digit of sum number is an odd number.
• Small Odd - the sum of the 5 drawn balls is smaller than or equal to 52 and the last digit of sum number is an odd number.
• Big Even - the sum of the 5 drawn balls is greater than or equal to 53 and the last digit of sum number is an even number.
• Small Even - the sum of the 5 drawn balls is smaller than or equal to 52 and the last digit of sum number is an even number.
Example: The balls numbered 5, 8, 12, 17, and 19 are drawn, and the sum of the numbers of these balls is 61. 61 is greater than 53 and also an odd number, therefore the “BIG ODD” bet wins.
The Company will offer odds on the sum of five (5) drawn balls being “Spring”, “Summer”, “Autumn”, and “Winter.”
• Spring - the sum of the five (5) drawn balls falls within 15-33.
• Summer - the sum of the five (5) drawn balls falls within 34-52.
• Autumn - the sum of the five (5) drawn balls falls within 53-71.
• Winter - the sum of the five (5) drawn balls falls within 72-90.
Example: The balls numbered 4, 7, 12, 15, and 19 are drawn, and the sum of the numbers of these balls is 57. 57 falls within the range of 53 - 71, therefore the “AUTUMN” bet wins.
Example – Dow Jones Industrial Average (USA) the closing price is 21,704.91. The final digit (excluding decimals) is 4, so the market will be settled as Even. (Please note that the result page will only show three digits i.e. 704).
Example – Dow Jones Industrial Average (USA) the closing price is 21,704.91. The final digit (excluding decimals) is 4, so the market will be settled as Small. (Please note that the result page will show either 1-0 or 0-1).
Example : China Fucai 3D, draw result is “123” and the market offered is Total Over/Under 13.50. Therefore, the market will be settled as “6” (1+2+3 = 6) and the bet placed on “Under 13.50” is considered won.
Example : China Fucai 3D, draw result is “123” and the market offered is “1st Digit vs 2nd Digit”. Therefore, the market will be settled as “1 vs 2” (bet placed on “2nd Digit “ considered won) and Odd/Even will be settled as “3” (1+2 = 3)
Example : China Fucai 3D, draw result is “123” and the market offered is “1st Digit vs N/A” (with Over Under 4.50). Therefore, the market will be settled as “1” (bet placed on “Under 4.50 “ considered won) and Odd/Even will be settled as “1” (Odd).
There are three (3) bet types available for running bet types:
A. Over/Under
B. Odd/Even
C. Red/Blue
The company will offer odds on the sequence of the five (5) ball numbers drawn being an “Over” or “Under” from Happy 5 events.
• Over – Ball numbers 11 to 20 are considered as “Over.”
• Under – Ball numbers 1 to 10 are considered as “Under.”
• Over/Under (O/U) – ball number 1 to 20 as Over/Under (O/U).
Example: If balls drawn from Happy 5 event are 1,19,8,4,16, the result is Under, Over, Under, Under, Over. Therefore, bets having this Over/Under sequence win.
The company will offer odds on the sequence of the five (5) ball numbers drawn being an “Odd” or “Even” from Happy 5 events.
There are 10 Odd numbers and 10 Even numbers
• Odd – Ball number with odd number.
• Even – Ball number with Even number.
Example: If balls drawn from Happy 5 event are 1,19,8,4,16, the result is Odd, Odd, Even, Even, Even. Therefore, bets having this Odd/Even sequence win.
The company will offer odds on the sequence of the five (5) ball numbers drawn being a “Red” or “Blue” from Happy 5.
There are 10 Red balls and 10 Blue balls.
• Red – Ball with Red color.
• Blue – Ball with Blue color.
Example: If balls drawn from Happy 5 event are 1,19,8,4,16, the result is Red, Blue, Red, Red, Blue. Therefore, bets having this Red/Blue sequence win.
The 1st ball drawn represent “Away team” (Defender), and the 2nd ball represent “Home team” (Attacker), which the switches of Home and Away (Attacker/ Defender) is based on the above rule.
Total four rounds, each team has two chances to attack.
If the number of the attacking ball is greater than the number of the defending ball, the attacker team will get point.
Example: If balls drawn from Happy 5 event are 14, 5, 20, 18 and 11:
Round | Attacker | Number | Defender | Number | Score |
---|---|---|---|---|---|
1st Round | Home | 5 | Away | 14 | 0-0 |
2nd Round | Away | 20 | Home | 5 | 0-1 |
3rd Round | Home | 18 | Away | 20 | 0-1 |
4th Round | Away | 11 | Home | 18 | 0-1 |
There are three (3) bet types available for running bet types:
A. 1X2
B. Handicap
C. Over/Under
The company calculates based on the Happy 5 results.
• 1(Home):The home team wins.
• X (Draw):The home team’s score is the same as the away team’s score.
• 2(Away):The away team wins.
The company calculates based on the Happy 5 results.
• Home(+0.5):The home team wins or it’s a draw.
• Away(+0.5):The away team wins or it’s a draw.
• Home(-0.5):The home team must win at least 0.5 point.
• Away(-0.5):The away team must win at least 0.5 point.
The company calculates based on the Happy 5 results.
• Over(1.5):The sum of the two teams' scores must be more than 1.5.
• Under(1.5):The sum of the two teams' scores must be less than 1.5.
• Over(2.5):The sum of the two teams' scores must be more than 2.5.
• Under(2.5):The sum of the two teams' scores must be less than 2.5.